Hi,
How can i include the Standard Assets folder in a utility that i wanna submit to the Assets Store?
This is the folder structure i have in my project and i want to recreate it when importing the unitypackage:
-MyPackageName
- Models
- Textures
- Scripts
-Standard Assets
I thought doing it creating a ‘parent’ folder and drag into that folder those two folders (my utility and the Stantard Assets). Let’s say something like this:
-SubmissionFolder
-MyPackageName.
-Standard Assets.
I’m in the right way or there’s a way to submit a .unitypackage created by myself to avoid this issue?
Thanks.