Hello! Once i posted in scripts and i need help, hope this is right place to post:
( https://forum.unity.com/threads/packagemanager-asset-store-packages.1030801/ )
Why there’s no API for Asset Store packages?
Client.SearchAll and Client.Search:
Description: Searches the Unity package registry for all packages compatible with the current Unity version.
I even can’t get access to asset store packages with
IPackageManagerExtension -
void OnPackageSelectionChange(UnityEditor.PackageManager.PackageInfo packageInfo);
packageInfo for asset store package is null on selection
My research:
i can get access to all asset store packages with reflection, but as IPackage and not IPackageInfo.
Sure, i can get all uniqueId’s but Client.Search won’t show me AssetStore packages…
Also i can get all asset store links for every purchased asset, but why i should use reflection for this?
I thinks Search should be not only for Unity registry assets, but for AssetStore too