I want to submit an entire project of mine but I don’t understand how exactly do we submit actual content to the store.
I downloaded the Asset Tools into my project.
I created publisher account, filled in all the information, selected my assets folder and the “main showcase” type of assets as it says for the preview.
But i don’t understand how my actual assets are to be submitted. If i click “submit” then where’s the connection between that and my actual project? Do i have to create a package that contains my entire project and upload it on separately afterwards? Please help guys.
I am a little unclear on this myself having never submitted anything (although I will shortly).
So let’s say I want to submit an entire project (in my case a complete game). I don’t just want to submit assets and scripts, but also have things like the project settings as well (collision matrix, layers, tags and physics/timing settings). In this case, what do I submit…the Assets folder? Will the uploader also suck out my project settings etc?