Asset Store submission rejected for uncorrect orientations!

hello, im new to publishing on unity asset store, i submitted a package of weapons but they rejected it because of the following reason :

the .prefabs, .fbx, and .obj files in your package must have the correct orientation. the proper orientation is: z - vector is forward, y - vector is up, x - vector is right.

im not sure what that actually means, so i downloaded weapon packs from other publishers on the asset store to see how the correct orientations are, but what even more confused is that every one of them has a different orientations used, so im soo freaking confused right now. however, i asked chat gpt for guidance and the result is like this:

is the orientations correct like this? if its not, i need help to correct them from experienced people, and how to determine whats the correct orientations for each model, i will appreciate any help guys :innocent:

It’s not the visual orientation in the scene (although prefabs needs to be 0,0,0 I think). It’s the up orientation from which software you exported your models. Check your model export settings