Do you have a complex Unity project on your plate?
Maybe hard-to-understand asset you have imported?
Want a solution that will help seamlessly, without bulky custom UI?
We know that feel bro!
Introducing Asset Usage Finder v4.0:
Asset that will find ALL usages/dependencies/references for you, without hassle
Everywhere - in Project, Scene and Nested Prefab Staging
Features:
Full Unity 2018+ support including Nested Prefabs and Prefab Variants
Seach for usages of AnimatorController states
Usage search for ALL types of assets, e.g.: Scripts, Shaders, Scenes, Materials, Sprites, Prefabs, Fonts, Textures, Sounds…
Search for usages in: Prefabs, Scenes, Atlases, Materials and others
Replacement of referenced assets
Search for further usages in the same window and easily return back
Up to 20 times faster search thanks to cache
Source codes included
Native Unity Editor UI - Dark and light styles support
Works with NodeCanvas, Mecanim and uGUI
Top-notch support included! Ask & receive an answer in under 12 hours:
Issues you could solve with Asset Usage Finder:
- Let’s say you have a texture used by several prefabs and probably in scenes. You need a list with assets using it. Given you aren’t familiar with the project, it can be a challenging task.
With Asset Usage Finder, you can manage it in few steps:
- Right-click on the texture in Project View → “File Usages”
- You’ll see all asset usages in project
- For usages in scene, click “Search Scenes” in window
- Usages in scenes will be shown below
- You want to know who the hell is disabling your MainMenu GameObject in opened scene during Playmode.
- In Hierarchy view, right-click on MainMenu GameObject → “Usages in scene”
- You’ll see all references on your MainMenu GameObject in opened project
Feel free to ask your questions.
Every month, we’ll give away 1 Asset Usage Finder voucher here
For screenshots, features and video, visit:
Free vouchers!
- June: ASV-QK4L-RE7W-T973-NHRN-HLYU
- July: ASV-HQ93-LP37-4GYW-TCNL-QRYG
- August: ASV-J7E6-DNME-U9E3-93CX-NDE9
- September: ASV-UKQP-JH6K-FG36-PYFJ-V3QC
- October: ASV-9DNM-VXGM-7D6C-4V4T-AHVA
- November: ASV-9UHD-34VL-A9GL-JMHN-DHEE
- December:
- ASV-WJRG-H3PY-CUAE-PLDR-QUTQ*
FAQ
Q: Does the asset support Nested Prefabs?
A: Yes, it does. Latest update (v4.0) is covering the functionality
Q: Does the asset find usages in Scene?
A: Yes, it does. It offers search for both GameObject and Component Usages.
Q: Does this work with animator state machine behaviors?
A: Yes, it does. It offers search for usages of every asset you can find in Project view
Q: Does it work with sprites that are atlased?
A: Yes, it does. For every usage, particular field where your target is being used will be shown (see gif)
Q: Does it show particular method names that are using my target?
A: Yes, it does. For every usage, particular method name is shown. see screenshot