AssetBundle and iPhone AppStore

Hi,

I found lot of information regarding AssetBundle for unity pro but I can't find a direct answer to this question:

Is it possible to use AssetBundle in order to create expansion pack (more levels for example, no code) delivered using App Store. I don't want to use any kind in-game up-sell or in-game downloads. What I really need is to have a separate AppStore purchase which gives additional levels to the user.

My concern is that the main app won't be able to read additional pack's files because apps are typically sandboxed for security... if that makes sens

Thank you very much !

Mat

You can download new assets on the iPhone but not as a separate app store purchase, you have to do it from in-game