Is there a work around for:
" Crash at “AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAssetBundle” when AssetBundle is created incrementally (849633)"
mentioned in the Release Notes?
Is there a way to not build asset bundles incrementally?
Cheers
-Craig
To my understanding, “Incrementally” means that you’re trying to build an Asset Bundle on top of an old one. In that case, I’d try to delete (or move) the old bundles from their location before building again. This, I think, means it’s a fresh build, therefore not “incremental”.
BUT. I might be 100% wrong.
Thanks Alexandre.
I got it to work in the end. Some combination of the following 2 build options and deleting old asset bundles seemed to fix it.
“BuildAssetBundleOptions.ForceRebuildAssetBundle | BuildAssetBundleOptions.DeterministicAssetBundle”
I didn’t experiment too much but if I had to guess it was ‘DeterministicAssetBundle’ that was the turning point.