In our project, we have hundreds of bundles. However, after the last release, we started receiving that message on mobile platforms, mainly on Android, dedicated only to 1 asset bundle. I assume that there was a change in an asset related to the asset bundle. But I can’t understand what could lead to this message. The asset bundle contains prefabs, scriptable objects, atlases, and audio .ogg files.
Unity version: 2019.4.34f1.
What could be the reason for this message?
I hit the same error. It turned out that I forgot to rebuild the asset bundle for the Android platform, and was only building it for PC.
Also, Android is case-sensitive, while PC is not.