Assetbundle materials?

Hello, when i instantiate an asset from assetbundle which i downloaded through www without creating material instances?

Thanks

Not sure if I got the question right, but if you don’t want to create an instance of a material, you can get the material from the asset bundle and then change the sharedMaterial property instead:

http://docs.unity3d.com/Documentation/ScriptReference/Renderer-sharedMaterial.html

Hope it helps.