AssetBundle wierd problem occurs

Hi,

I’m using assetbundles in my project, all worked fine before but now when a second player connects to the network I get an error in the editor saying that it can’t load the assetbundle because it already exists.
Any idea what the problem could be ?

I don’t remember if it is the same problem, but we had a problem loading asset bundles. Recompiling them using the current version of the editor fixed our problem.

yep, recompile did it. not more errors, strange though. It was working for the last week. Been on U3 for a while.
They were compiled with 2.6.1 though.
Thanks.