Assetbundles never identical

Hi,

When I build twice the same assetbundle from the same asset, the resulting assetbundles are never identical. This because there is a sort of ever changing signature that looks like this one:

CAB-cf9ecc3e1ad2c5a4fb48514655dba97d

I’d like to know what the Unity engineers were thinking when they decided to introduce this ever changing signature. What is it and what is it for?

The id Is generated randomly exept if you use its option:BuildAssetBundleOptions.DeterministicAssetBundle

oh, WOW, thanks for the awesome tip!!