Looks like this is the same issue as well: AssetReference.InstantiateAsync on Addressables 1.18 calls Awake, OnEnable, and OnDestroy twice
Mods can go ahead and close the thread as duplicate.
Looks like this is the same issue as well: AssetReference.InstantiateAsync on Addressables 1.18 calls Awake, OnEnable, and OnDestroy twice
Mods can go ahead and close the thread as duplicate.