i have this script that processes textures for me, this is the class
public class TexturePostprocessor : AssetPostprocessor
and i get the error
The type or namespace name ‘AssetPostprocessor’ could not be found (are you missing a using directive or an assembly reference?)
when trying to build for webgl. is this a bug or something i can fix on my end?
i figured it out, i just moved it to the editor folder so its excluded from builds lol