Generic serialization has been added to Unity 2020. But AssetRefrenceT does not show up in the inspector. Why?
To be more exact, This does not work:
public class A : ScriptableObject
{
public AssetReferenceT<AudioClip>[] Sounds;
}
But this works:
public class A : ScriptableObject
{
public B[] Sounds;
}
// B.cs
public class B : AssetReferenceT<AudioClip>
{
// constructor
}