Assets/CArSmoothFollow.cs(40,68): error CS0246: The type or namespace name `ExampleGame_Game' could not be found.

Hey! iam trying to fill a public Transform with a Gameobject of another script.

here is the target script which

using UnityEngine;
using System.Collections;
using LE_LevelEditor.Core;

public class CArSmoothFollow : MonoBehaviour {
	
	public Transform target;
		
	void Start () {
		
		target = GameObject.Find("GameLogic").GetComponent<ExampleGame_Game>().TestCar.transform;
		
	}

and this is the script whit the gameobject i want to adress (inside a Gameobject called “GameLogic”):

using UnityEngine;
using LE_LevelEditor.Core;
using System.Collections;

namespace LE_LevelEditor.Example
{
	public class ExampleGame_Game : MonoBehaviour
	{
		

		public GameObject TestCar;
.
.
.

but all i get is the error:
Assets/CArSmoothFollow.cs(40,68): error CS0246: The type or namespace name `ExampleGame_Game’ could not be found. Are you missing a using directive or an assembly reference?

Your class ExampleGame_Game is in a namsepace called LE_LevelEditor.Example
If you like to access ExampleGame_Game from the CArSmoothFollow class you have to declare that you like to use the namespace of LE_LevelEditor.Example.

You would need to add the following to your CArSmoothFollow class file:

using LE_LevelEditor.Example;