Wasssup guys!
I have an issue, I just started using Unity 6 and when importing some assets(Synty prototype pack), the prefabs and everything came out pink. I’m using the URP so i tried to use the renderpipeline converter, and upgrade the materials from using the built in renderpipeline to urp, but that only worked for a minute amount of assets. Any help on how to fix that please. Thank you!
Unity’s material update only works with some of Unity’s built-in shaders and only on materials that are in scenes that are currently loaded in the editor.
You might have missed it in the product description, but Synty provides a video for how to convert to URP here:
I actually watched that exact video to figure it out… Thank you!
Do you think it would still work for Unity 6?
I tried it out with some meshes, materials, etc. from a template, and it didn’t work.
What I did was
Right click, Reimport
On the main parent folder (the folder that contains all the assets of the sample or template)
In this case it worked for me.
What possibly happened?
Maybe there it is related to the workflow with unity packages such as URP.
First, add the urp and other packages into Unity.
Later, import the desired assets, templates, samples.
If not working, reimport only the folder’s content.
If you click on reimport all, it will re import all the content of the unity project.
When trying with another prefab, reimport worked for most materials, but some were pink.
I changed the shader of the material to urp/lit. It worked.
Hope it helps ![]()
