Assets/movement.cs(24,2): error CS8025: Parsing error

the parsing error is at the end

using UnityEngine;
using System.Collections;

[RequireComponent (typeof(CharacterController)]
public class movement : MonoBehaviour {
public float moveSpeed = 10;
public Vector3 moveDirection;
public CharacterController character;

// Use this for initialization
void Start () {
   character = GetComponent();
   moveDirection = Vector3.zero;
}

// Update is called once per frame
void Update () {
	moveDirection = Vector3.forward * Input.GetAxis("Vertical");
	moveDirection = transform.TransformDirection(moveDirection).normalized;
	moveDirection *= moveSpeed;
    
	Character.Move(moveDirections * Time.deltatime);
}

}

Character.Move(moveDirections * Time.deltatime);

Should read:

character.Move(moveDirections * Time.deltatime);