need help urgently for deadline. i tried to make a spawn point script
using UnityEngine;
using System.Collections;
public class DidIDie : MonoBehaviour {
Vector3 spawnPoint;
Quaternion spawnRot;
void Start ()
{
spawnPoint = transform.position;
spawnRot = transform.rotation;
}
void OnCollisionEnter2D(Collision2D coll) {
if (coll.gameObject.tag == "InstaDeath")
transform.position = spawnPoint;
{
if (coll.gameObject.tag == "CheckPoint")
spawnPoint = transform.position;
}
}