Assign a prefab to gameobjects

Hi everyone,

I created a prefab wich include a spotlight, now I would like to affect this prefab to several gameobjects, but when I drag and drop my prefab into my gameobject the position of this one is ā€œ0;0;0ā€ instead of the "x;y;z"postion of my current gameobject.
How can I manage that ?

Thanks for your help and your time :slight_smile:

Instantiate(Whatever, MyEffectedGameObject.transform.position);

Hi, thanks for your answer , Iā€™m going to try this