Hi,
is there a difference between assigning a var in editor (via drag’n’drop), and in script?
I mean
scritp
var texture: Texture;
function set()
{
texture=load resource or so
}
and in editor assigning.
I have one script which uses a lot of textures and guitextures and it uses a lot of memory, so I’m trying to find how to optimise it,
thnx