Assign the type terrain to an imported plane

I have imported a scenario that i've drawn in 3d studio max to unity, and i want to create on unity a terrain on several planes of the scenario. Because the planes are not regular, i want to assign the terrain type that comes with unity to that imported planes, and not create a new terrain plane in unity. Can you help me?

1 Answer

1

Not possible, Unity's terrain system doesn't use a single mesh - it's created procedurally depending on level of detail and distance, amongst other things