As shown in the image, Set Variable is normally assigning the exposed reference to the Variable of the Blackboard asset. However, GetComponent() through Self does not work as in the class I created.
However, box number 2 appeared. It’s the first time that I see this kind of message.
Anyway, I don’t know why box number 2 appeared, and I don’t know what it means.
I have never done a Unity bug report before, but this is my first time trying it.
However, it took a very long time to prepare for submission, so I cancelled it.
My project size is very large.
Does the bug report window compress my entire project and submit it?
I am really sorry for the inconvenience you are experiencing,
This sounds to me like a bug related to SharedBlackboardVariable (the one posted by Darren).
Could you try the workaround provided in the documentation?
This behavior might be editor only and not happen in a player build. Could you make a quick player build (using the first package sample scene and updating the graph to have your repro).
Even if that could solve the issue at runtime, this is a high user pain and we will investigate asap.
Really sorry for the inconvenience
Will come back to you as soon as we have more info
I have not tried it yet because I don’t think this issue is related with Subgraph.
In addition, I did not use RunSubGraph node and I made a new graph so…