Assistance with 2D and 3D Lights in URP

Dear Unity Support,

I have a question regarding a project I’m currently developing.

In my game, a narrator showcases games he created over the years. Some of these games are in 2D, while others are in 3D. I’ve encountered an issue where I can’t get 2D and 3D lights to work together properly.

For my 3D scenes, I need to update the scene, I’ve been using the Built-In to URP option in the Render Pipeline Converter. While this makes the 3D scenes work as intended, it causes my 2D scenes to break because the 2D lights are removed in the process.

I need to do this Built-In to URP step for the 3D to look like intended but i also require 2D lights for the other scenes. Is there a way to fix this and have both types of lights coexist within the same project?

(Im using Unity 2022.3.9f1)

Thank you in advance for your help.

Best regards,