Hey guys
I am still new to Unity, and I am trying to test out a build of my game and I am running into issues. These are not errors, as I do not have any error or log files being populated in the build folder. The game is just not performing the same actions as it does in the Editor. I am not sure why it is doing this, and I don’t know of any way to check what the code is doing.
My question is, is there any way to see what my issue could be on a build of the game? I am assuming there isn’t but for now, I am limited to just looking at the code that works in the editor and trying to guess why it wouldn’t work in a build. This is slow and tedious, so I wanted to post here and see if I have any options to help with this.
I appreciate any help/assistance or insight I could get on this.
Thanks
Retro