Hi I am relatively new to Unity and I’m having troubles with animations. I recently imported a 3d model (.obj file), without animations nor skeleton nor avatar. I tried to attach an animation from the standard asset (the Ethan Idle one) but it does not work.
What can I do? Do I have to create a skeleton or avatar? If so, how can I do it? Thanks!
The model needs to have a skeleton / rig in it. The rig needs to conform to the mecanim humanoid skeleton - in order for other animations to be retargeted to the rig. The avatar - you will find information on in the documentation.
Suggest spending a couple hours in the learn section of this site and the documentation. Specifically in the animation section.
I tried to build an avatar for my model and applying to it an existing avatar (the Ethan one) but it still does not work. Any suggestion?
The model needs bones for anything you are attempting.
You can not build an avatar without a rig (bones).