So I have a particle system as a component attached to a sphere, and the sphere also has a spawning animation which makes it float up, and back down again. However, every time it floats up the particles pretty much stay in the exact same place, except for floating up by like 0.00000001.
I should also add that I’ve set the starting size of the sphere to 0.001, and it grows to it’s original size (0.45). And halfway through growing it starts to float up, stays up for about a second, and float back down.