Hello!
I want to attach a Text, that I can dynamically change and that moves with the parent GameObject and resizes when the Window is resized.
I have tried a 3D Text, but I have some Problems with it since i can not use outlines on it as I can with a costum GUI.Label method.
And also the 3D Text has bugs with the Camera.
I want to have it like Hearthstone (Attack Damage Label, Health Label, Card Description Label).
Can someone post a guide how to use 3D Text properly for such a function, and apply an outline to it?
Thanks in advance!