I’m trying to build a chain of capsules using hinge joints that is attached to a fixed point at both ends so that the chain hangs between them.
I have the chain hanging from on point by making the first capsule in the chain fixed to none (the world) but I can’t seem to get the last capsule in the chain to attach to none and to the capsule immediately before it.
I have tried creating an empty game object and making that a child of the last capsule, using a hinge joint on that and then attaching that to none, but it just swings with the last capsule rather than staying in place.
Any ideas?