Hello, i’m having a problem here i don’t actually know if this is possible in unity 3d yet or i’m just been dumb, i see myself as a pretty good programmer, but this one thing is annoying the crap out of me. so… is there a way to attach a script from the project view to a script in the inspector. so i’m able to access the variables and functions and not have to attach the script to a gameobject or make the variables i need static… i know there is the GetComponent but that only works if its attached to an object in the scene. please help.
Thanks.