Hello,
I’m trying to attach a game object with the Cloth component to a non-kinematic rigidbody. It worked perfectly well in 2017.2.0f3 but after updating to 2017.3.0 unity started throwing this error:
“Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5.”
Also if I move the cloth in the scene closer to the object with the rigidbody, the component crashes with lots of AABB errors.
Is this possible to use the Cloth in 2017.3.0 with the non-kinematic rigidbodies?