hey everyone!
so im in the process of making a FPS swimming in water.
I created a set of arms in c4D plus rig and a little animated swimming cycle.
I wish for the anmated swimming arms only to be played when pressing forward and in water. Im using the FPS preset script and so I thought to just acess the script and modify.
Any tips on how to do so? im not sure if i should let the swimming arms depend on m_stepinerval or ?
I could of course also just let the animation be triggered by a collider but i want to have it more neat and the arms moving the same way as the steps are triggered from the arrowkeys…
looking forward hearing back from you!
bests