Hi all you wonderfully inventive people, we would like to show off our demo created for the indiePub dev competition, please have a look at
http://www.indiepubgames.com/game/Attack_of_the_Gluubs
and let us know what you think. Its a PC version.
Werner
LIfe is short, be creative.
Fantastic art - particularly the 3D Models and 3D Animations.
At 1024x768 resolution, your GUI looks blurry.
The gameplay feels too loose, chaotic, and basically not much fun. Definitely need to tighten up the controls, build in some tutorials, and make the game considerably more forgiving.
This game is way too hard. Games that are too hard are not fun at all. One way to make it easier is when you drive through the slime, dont make it so you lose a life and return to the start, make it so you can drive right through it and lose a little health. The art is fantastic, gameplay is strange.
Also, can you make it so the game does not start on startup. Just turned on my computer and it popped up.
Hi Werner
Dis lekker om nog Suid Afrikaners te sien hier!
Like the others said, you have superb artwork, music and animations (most definitely motion captured!) I envy you that you have access to those kinds of things!
The gameplay is lacking unfortunately. The controls are a bit confusing and unpredictable, especially to new players. The difficulty level is also too high for first time players.
If you polish the controls and pace the game correctly you will have a winner.
Hi Guys,
Thank you for all your feedback, we appreciate your time.
We have listened to what you said and made some changes.
We reworked the difficulty level and gave some in game tutorial points.
The game also doesn’t automatically open when you restart your pc.
Please download the latest version
http://www.indiepubgames.com/game/Attack_of_the_Gluubs
Have a great day
OK I got the new version. Much better. I didn’t even know all of that was possible. There needs to be more soap for the player to collect. Thats all I can think of for now. I found myself having to return back to the machine for more.