Stacktrace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.EditorWindow.RefreshStylesAfterExternalEvent () (at C:/buildslave/unity/build/Editor/Mono/EditorWindow.cs:1055)
UnityEditor.AnimationMode.StartAnimationRecording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationMode.bindings.cs:125)
UnityEditor.Timeline.WindowState.set_recording (System.Boolean value) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/State/WindowState.cs:209)
UnityEditor.Timeline.WindowState.ArmForRecord (UnityEngine.Timeline.TrackAsset track) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/State/WindowState.cs:809)
UnityEditor.Timeline.TimelineTrackGUI.DrawRecordButton (UnityEngine.Rect rect, UnityEditor.Timeline.WindowState state) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/treeview/TimelineTrackGUI.cs:640)
UnityEditor.Timeline.TimelineTrackGUI.DrawTrackHeader (UnityEngine.Rect trackHeaderRect, UnityEditor.Timeline.WindowState state) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/treeview/TimelineTrackGUI.cs:480)
UnityEditor.Timeline.TimelineTrackGUI.Draw (UnityEngine.Rect headerRect, UnityEngine.Rect contentRect, UnityEditor.Timeline.WindowState state) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/treeview/TimelineTrackGUI.cs:318)
UnityEditor.Timeline.TimelineTreeView.OnRowGUI (UnityEngine.Rect rowRect, UnityEditor.IMGUI.Controls.TreeViewItem item, System.Int32 row, System.Boolean selected, System.Boolean focused) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/treeview/TimelineTreeView.cs:189)
UnityEditor.IMGUI.Controls.TreeViewController.DoItemGUI (UnityEditor.IMGUI.Controls.TreeViewItem item, System.Int32 row, System.Single rowWidth, System.Boolean hasFocus) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeViewController.cs:493)
UnityEditor.IMGUI.Controls.TreeViewController.IterateVisibleItems (System.Int32 firstRow, System.Int32 numVisibleRows, System.Single rowWidth, System.Boolean hasFocus) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeViewController.cs:691)
UnityEditor.IMGUI.Controls.TreeViewController.OnGUI (UnityEngine.Rect rect, System.Int32 keyboardControlID) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeViewController.cs:594)
UnityEditor.Timeline.TimelineTreeViewGUI.OnGUI (UnityEngine.Rect rect) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/treeview/TimelineTreeViewGUI.cs:151)
UnityEditor.Timeline.TimelineWindow.DrawTracksGUI (UnityEngine.Rect clientRect, UnityEditor.Timeline.TimelineModeGUIState trackState) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/Window/TimelineWindow_TrackGui.cs:118)
UnityEditor.Timeline.TimelineWindow.TracksGUI (UnityEngine.Rect clientRect, UnityEditor.Timeline.WindowState state, UnityEditor.Timeline.TimelineModeGUIState trackState) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/Window/TimelineWindow_TrackGui.cs:46)
UnityEditor.Timeline.TimelineWindow.TrackViewsGUI () (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/Window/TimelineWindow_Gui.cs:198)
UnityEditor.Timeline.TimelineWindow.SequencerGUI () (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/Window/TimelineWindow_Gui.cs:295)
UnityEditor.Timeline.TimelineWindow.DoLayout () (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/Window/TimelineWindow_Gui.cs:156)
UnityEditor.Timeline.TimelineWindow.OnGUI () (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/Window/TimelineWindow.cs:232)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:359)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:353)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:329)
UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean floatingWindow, System.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:374)
UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:341)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:298)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:483)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:466)
UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:447)
UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/Events/MouseCaptureDispatchingStrategy.cs:93)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:280)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:156)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:190)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:255)
UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
We also get an error with the record button in the animation window:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.EditorWindow.RefreshStylesAfterExternalEvent () (at C:/buildslave/unity/build/Editor/Mono/EditorWindow.cs:1055)
UnityEditor.AnimationMode.StartAnimationRecording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationMode.bindings.cs:125)
UnityEditor.Timeline.WindowState.set_recording (System.Boolean value) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/State/WindowState.cs:209)
UnityEditor.Timeline.WindowState.ArmForRecord (UnityEngine.Timeline.TrackAsset track) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/State/WindowState.cs:809)
UnityEditor.Timeline.TimelineWindowTimeControl.StartRecording (UnityEngine.Object targetObject) (at C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.timeline/Editor/Window/TimelineWindowTimeControl.cs:269)
UnityEditorInternal.AnimationWindowState.StartRecording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:569)
UnityEditor.AnimEditor.RecordButtonOnGUI () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimEditor.cs:1036)
UnityEditor.AnimEditor.PlayControlsOnGUI () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimEditor.cs:789)
UnityEditor.AnimEditor.OnAnimEditorGUI (UnityEditor.EditorWindow parent, UnityEngine.Rect position) (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimEditor.cs:205)
UnityEditor.AnimationWindow.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindow.cs:103)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:359)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:353)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:329)
UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean floatingWindow, System.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:374)
UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:341)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:298)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:483)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:466)
UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:447)
UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/Events/MouseCaptureDispatchingStrategy.cs:93)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:280)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:156)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:190)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:255)
UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)