Hi community,
Interesting, recently I added a moving sphere with sound of a car engine (imported a free asset). Strangely, the game is stuck on 90% when trying to play on the WebGL version.
Pathway: Essentials
Project: Essentials of real time audio
https://play.unity.com/mg/other/webgl-builds-247689
Any ideas?
P.S> Majority of the submissions available for preview in that learning have the same issue.