Is it possible to crossfade audio files from a single game object? Getting multiple audio files loaded in with a script, but it looks like I’ll have to use at least 2 game objects if I want a crossfade to happen–is that right?
Thanks!
Is it possible to crossfade audio files from a single game object? Getting multiple audio files loaded in with a script, but it looks like I’ll have to use at least 2 game objects if I want a crossfade to happen–is that right?
Thanks!
Pretty sure you need multiple GameObjects right now. That’s how I’m doing it.
-Jon
Groovy–thanks.