I am working on a project, but for some reason I can’t get any audio out of Unity editor. I can’t even hear the audio clip preview in the inspector menu. As far as when I click play, with the audio preview button on, still no audio. I have an audio listener and audio source. I am using Unity 3.5 developer, and using headphones (which I checked are working properly with other things on the computer). Is there something wrong with Unity 3.5 D? or something I need to change in the options?
So, I struggled with no sound in Unity Editor on Windows.
Finally, after many hours I realized that for whatever reason “Unity” has a separate channel / toggle in the sound mixer panel in Windows. And for whatever reason that channel was muted. So basically the problem lied outside of Unity itself.
Maybe someone will find that handy and loose less time than I did.
I came here because “all of a sudden”, I no longer saw the audio-preview in the editor when clicking on an audio-file in the project browser. Previewing animations still worked just fine but with audio, nothing appeared in the preview window, where you’d usually see the wave form, some stats, and audio-play button and so forth.
Turns out the issue was I had previously activated the “debug-mode” in the inspector. And apparently, audio-preview doesn’t work in debug-mode.
Hope this helps someone who comes here with the same issue that I’ve had.
If the audio preview button is not working, Unity probably doesn’t support the sound format or there is something wrong with the sound file. I suggest trying some other .wav and .mp3 files and previewing them in the editor.
If that doesn’t work try play the sound file in your Media Player. If the file plays there but not in Unity, and it is a .wav or .mp3 then I suggest re-install Unity and restart.
If that doesn’t work try play the sound file in your Media Player. If the file plays there but not in Unity, and it is a .wav or .mp3 then I suggest re-install Unity and restart.
Okay that is bizarre. I have the exact same problem, and Unity restart fixed it.