Audio Dont work

Hello!
If i loading level sund dont works. AudioListeners works fine.

Bug if( for example i go to level 1 from menu and go to menu from level 1). Unity3D 4.1.4

What you described is not a bug, it is perfectly normal.

Say you are in the main menu and there is music playing. The object that is playing the music, is part of the menu.
When you load a level, the main menu and everything in it is destroyed. This includes the object playing the music.
And because that object has been destroyed, the music stops playing.

What you need to do, is tell Unity not to destroy the object.

You can do that with the following code:

   function Awake () {
        DontDestroyOnLoad (transform.gameObject);
    }

Hopefully this helps solve your problem.

You don’t understand me. Audio in new scene dont playing. My game FPS Shooter, and if i restart level sounds dont working too. And if i back to menu music dont playing. (In menu Audio Source component with assigned clip. With looping and play on awake)

Ah, okay. Sorry I misunderstood what your problem was.

I do remember having that problem once before. I just can’t remember what was causing it, as it was several years ago.

Maybe some crash in Library folder?