Audio file quality in metafile annoyance

Hi there. Another team member on my project added MP3 files to our project. He had the compression turned off. In the meta files he checked in the quality shows as quality: 0. When I load the project on my machine (I do nothing but load it) every single meta file gets modified to quality: -0.04. I guess this is effectively 0, but it’s annoying because now all these meta files show up as modified in source control, even though I did nothing to modify them. What the heck is going on? Is there any way I can prevent Unity from changing these values?

Thanks!

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