Hi there. Another team member on my project added MP3 files to our project. He had the compression turned off. In the meta files he checked in the quality shows as quality: 0. When I load the project on my machine (I do nothing but load it) every single meta file gets modified to quality: -0.04. I guess this is effectively 0, but it’s annoying because now all these meta files show up as modified in source control, even though I did nothing to modify them. What the heck is going on? Is there any way I can prevent Unity from changing these values?
Thanks!