Audio Graphic Equalizer - real Time Project

Hi guys,

I’m planning on creating a graphic equalizer that plays according to the sound fed or played on the computer. I wish to know if this is possible and any coding experienced memeber to join me.

My project Outline

simply make something like this -

I’m thinking of - making a standaone player, which will start visualizing from sound input on computer or sound out

Should be able to choose from the sound input to the computer and animate

should read whats playing on computer (sound out) and play

Tell me if this is possible or what limitations I have.

Thanks

Nothing you said is outside of Unity’s capabilities.
Check out this tutorial for making equalizers: Unity: Making a simple audio visualization | 41 Post

You can check this out:

Please, if you want to show off your work then please use the Made With Unity forum. Don’t necro a 7 year old thread to do so.

Thanks.