Hi all. Looking to get more aquatinted with the audio side of Unity. Could you recommend any good guides/manuals specific to audio within Unity? Or any chapters on sound in more general Unity documentation?
Cheers.
I don’t think there is anything “in depth”. The basics are easy to find, so I assume you are talking in depth.
What are some of the things that you are looking to do? I notice you are looking into integrating PureData with Unity, I haven’t used PureData, but it sounds interesting, I will have to look into it.
This online course seems pretty tailor made for your needs. They have several on Askvideo if you poke around.
http://www.askvideo.com/course/gameaudio102-implementing-audio-in-unity
Thanks for the link outtoplay! I’m actually after something similar than theloadbang and try to create a context aware sound track for a scene. I was also considering Pd for the purpose and some other pretty interesting use cases. I don’t know how well the loadbang has been succeeding with his goals. Hopefully he will reply us with update what he has learned during these months.
Thanks to your link outtoplay I found the Tazman-audio Fabric plugin that might actually already be solving my problems. I’ll evaluate it and see if it can do what I had in mind.
The web tutorial series Game Audio 102 - Implementing Audio in Unity was a good basics review and nicely produced. Certainly worth of watching ![]()