Audio in editor stops working after exiting playmode

Hey everyone!

I’m currently going through the Unity learn VR Course
(editor: 2021.3.16, Headset: Meta Quest 2)
and whenever I exit Playmode, the editor stops playing Audio (also mutes automatically) and I am not able to get it working again, without restarting the editor.

Error: Assertion failed on expression: ‘t.GetParent() == nullptr’

Would appreciate some help!

Is it your code, or unity’s? (if this is in console, just trace whatever file throws this).