Audio length and Android performace query

Hi

I have been using audio for my android game and i have only recently come to realise that i may be making alot of mistakes with the best audio setting and file setup.

I basically have about (30 or so) audio files which are between (1-5 sec) long. But i have one background sound which is 2:20 sec long. Ive been using MP3 and found that its best to use WAV. But does the length of this audio file going to dramatically impact the performance for Android? or is it common to use sounds which are 2-3 minutes long?

Nick

For android, you wouldn’t want to have, too many audio files with large file sizes.
Because, it will impact performance in a bad way.

A good way to solve this, is to convert some/or most of those audio files, to an
audio file format, that keeps audio file sizes small.
One good free program that does that, is Audacity. There are other programs out there, that can do this too.

Also, check out these nice topics.

And this:

I’m reading them right now, as I write this. :smile:

Thanks alot. I’ll take a look and read over it.