Audio locked on App start. No head tracked audio. Often starts hard panned to left or right

So I tried on a device with 1.1 and I still can’t reproduce the bug. From another thread, I heard that maybe the issue only happens when you open the system menu or Control Center, but that doesn’t cause it, either. Both your bug project built out of 2022.3.18f1 and a fresh test project using 2022.3.20f1 and latest visionOS packages work fine on latest visionOS 1.1 beta. I hear the music equally loud in both ears regardless of where I’m looking, with or without the system menu open.

Are you able to share an Xcode project or TestFlight link of the final build? Maybe there’s something on my mac that’s different…