Audio Manager Prefab not working.

I have an Audio Manager system that rotates sounds for actions. I works fine for level 1 where it was made. I then turned it into a prefab and it doesn’t work on further levels. Is there something I’m missing?

I confirmed that the Audio Manager is getting the signals by having it print the name of the signal.

The Audio Manager is from this video.
Introduction to AUDIO in Unity - YouTube

Thank you very much.

Same problem, don’t know how to fix it, audio works otherwise but not through the audio manager