When I upgraded from unity iphone to unity 3 b6 I had all types of audio problems. New mp3s wouldn’t start playing if an mp3 was already playing (whereas before when I played a new mp3 it would stop the old one). Audio sources stopped working on some objects. So I have since just made a persistant object that with a script that manages my sounds, but I still have one major problem. My mp3s will not loop anymore. In the MIDDLE of the track it will reset itself. Any ideas here?
My looping audio breaks up after a few seconds and stops working properly, has since Beta 1. Hopefully it’s a bug they will fix before release. ![]()