Hi friends!
I have two questions
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I haven’t found a method anywhere that would allow me to get a current snapshot of the audio mixer. I mean I would like to know what snapshot is currently set
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If I understand correctly, there is no overlap in the snapshots. The maximum is to use blend “public void TransitionToSnapshots()”, but that’s not always appropriate.
Then it would be great if I could access the audio mixer effect via code, for example “AudioMixer.ReverbEffect”.
But I can only create my own custom class into which I have to manually expose each Reverb effect parameter from AudioMixer
I think it’s pretty inconvenient. Maybe I’ve missed something and there is a way to access the whole effect directly?
Thanks!