Hello, my game works fine on Android for APIs below 31.
I use Unity 2019.1.7f1
When I install it on Android 12 or 13 the screen goes black after the splash screen. I’m doing the tests with a virtual device from Android Studio (Pixel 4a API 33).
After much searching for a solution, I found that you had to check “Mute Other Audio Sources” in the “Player Settings”.
Now it’s going well, there is no black screen anymore, but 15 seconds after starting the sound goes off.
I have searched everywhere but can’t find a solution. Does anyone know what I could do?
Unity 2019.1.7f1 is no longer supported, even Unity 2019 LTS is no longer supported. Please consider switching to latest Unity LTS (for ex., Unity 2021), and see if the issue persists there.