Audio Not playing at all despite showing as functional

Hello folks, So on my scene I have an audio listener on the camera, I have a audio source on and empty game object it too set to play on awake with a loop music track. The clip is setup and plays in editor preview of the clip, the output is set to a audio settings mixer. however when the game launches nothing, no sound at all, if i look in the mixer it has the little sound bars moving up and down with green showing it is playing but nothing to hear no audio.

I am very confused and not sure how to fix this
https://drive.google.com/file/d/1GYkvYpK3rAR3CcZWEiItNFpHKHOn9lH9/view?usp=sharing

You have toggled disable audio for the scene.
It’s an icon in the top right of the scene view. It’s a common problem, because it’s not obvious and people often toggle it by mistake.

I’ve told unity they should make it more obvious when the audio is disabled, like make it red, or have it flash or something…

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