Wouldn’t it make sense to have one forum for beginners to ask questions, and another for advanced users to hold discussions?
Currently the main help forum is insanely busy.
Anyway, my question: why does Unity use FMOD not OpenAL?
OpenAL would seem to be perfect for 3-D positional audio: it is after all designed for gaming!
Also OSX has a very advanced implementation of OpenAL (this post)
π