I converted the Nightmares and Space Shooter unity Learn projects to WebGL, but all the audio is significantly quieter in the web builds compared to Mac builds. Is there any reason why the audio is quieter? Is there any way get the same volume levels in both the WebGL build and the Mac build?
WebGL uses a different audio backend then all other platforms. Yet, the volume should be roughly similar in both. Can you file a bug, and I will look into it?
Just submitted the report, how do I find out the report ID so you can look into it?
@jonas-echterhoff_1 the case number is 649340. from the project given you will have to do make a WebGL build to hear the volume difference.